- All sections
- A - Human necessities
- A63F - Card, board or roulette games; indoor games using small moving playing bodies; video games; games not otherwise provided for
- A63F 13/40 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
Patent holdings for IPC class A63F 13/40
Total number of patents in this class: 1191
10-year publication summary
123
|
119
|
104
|
86
|
84
|
64
|
47
|
44
|
48
|
14
|
2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Nintendo Co., Ltd. | 3001 |
171 |
Sony Interactive Entertainment Inc. | 5162 |
101 |
Microsoft Technology Licensing, LLC | 51439 |
64 |
Sony Interactive Entertainment LLC | 1946 |
57 |
Kabushiki Kaisha Square Enix | 1252 |
37 |
Konami Digital Entertainment Co., Ltd. | 1833 |
34 |
Zynga Inc. | 803 |
31 |
Blue Goji LLC | 98 |
29 |
King.com Limited | 787 |
29 |
STEELSERIES ApS | 321 |
29 |
Disney Enterprises, Inc. | 6012 |
28 |
Tencent Technology (Shenzhen) Company Limited | 12951 |
18 |
Sony Corporation | 32931 |
15 |
Activision Publishing, Inc. | 701 |
15 |
Razer (Asia-Pacific) Pte Ltd | 758 |
13 |
Electronic Arts Inc. | 1690 |
13 |
Gree, Inc. | 704 |
13 |
Kabam, Inc. | 345 |
11 |
Square Enix Co., Ltd. | 184 |
11 |
Supercell Oy | 302 |
11 |
Other owners | 461 |